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AI Enhanced Digital Art, Visual Media and Storytelling in Education

This course provides educators with a comprehensive exploration of AI-driven tools to enhance visual storytelling, digital art, and multimedia production in education. Participants will create AI-powered illustrations, avatars, videos, and interactive comic books, while learning how to integrate them into engaging, student-centered learning experiences.

  • Hands-on AI Applications: Participants will generate digital artwork, craft personalized avatars, produce AI-enhanced educational videos, and design interactive comics using cutting-edge AI technologies.
  • Academic Integration: The course focuses on practical applications of AI-generated visual media for instructional use, ensuring that educators can seamlessly incorporate digital storytelling into various subject areas.
  • Technology & Ethical Considerations: Participants will also explore best practices for AI integration, ethical considerations in AI-generated art, and responsible use of AI-powered media in educational settings.

 

Carlow University ED 6072

 

Artificial intelligence is a highly dynamic topic and new information is produced rapidly. For this reason, there is no text to be purchased for this course.  Reading assignments include all of the content within the fully developed online modules as well as web resources that are embedded within each module.


Graduate participants earn 3 semester hours of graduate credit and will receive a transcript from one of our partner institutions below. Professional development participants receive a certificate of completion for 45 hours of professional developments credit for face-to-face classes, and 60 hours of professional development credit for online classes.

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Outline

Module One: Introduction to AI in Digital Art & Media

Contents:

  1. The Role of AI in Digital Art – Understanding AI’s impact on creative fields.
  2. Exploring AI Art Platforms – Overview of AI tools like Adobe Firefly, Deep DreamGenerator, and Runway ML.
  3. Ethical Considerations in AI Art – Copyright issues, bias, and authenticity in AI-generated media.

Module Two: AI-Assisted Digital Illustration & Design

Contents:

  1. AI for Custom Illustrations – Using AI to generate visuals for classroom materials.
  2. Creating AI-Enhanced Infographics – Simplifying complex concepts through AI-generated graphics.
  3. Hands-on AI Art Design – Tools like Adobe Express & NightCafe for enhancing classroom presentations.

Module Three: AI-Generated Digital Avatars for Education

Contents:

  1. Creating AI-Powered Avatars – Tools like D-ID.com and Synthesia for digital avatar design.
  2. Using Avatars in Instruction – How avatars can enhance online and hybrid learning.
  3. AI-Generated Character Development – Using AI avatars in historical storytelling, gamified learning, and role-playing exercises.

Module Four: AI-Enhanced Video Production & Animation

Contents:

  1. Teaching AI Ethics – Addressing misinformation, bias, and responsible AI use.
  2. AI-Generated Research & News – Evaluating credibility and recognizing AI-produced misinformation.
  3. AI in Student Research – Encouraging responsible AI-assisted academic research.

Module Five: AI-Driven Comic Book Creation & Visual Storytelling

Contents:

  1. AI in Comic Book Design– Tools like Storyboard AI, Canva, and Comicgen.

  2. Using AI to Generate Panel Art & Characters– Customizing educational comics.

  3. AI-Enhanced Graphic Novels– Integrating comics into literacy and subject-based storytelling.

Module Six: AI for Interactive Storytelling & Literacy Development

Contents:

  1. AI in Digital Storytelling – Platforms like Story.com and Hello History.
  2. Gamifying Literature with AI – AI-generated branching narratives and “choose-your-own-adventure” formats.
  3. Enhancing Student Engagement with AI-Generated Stories.

Module Seven: AI for Personalized Art & Media Projects

Contents:

  1. Personalized Learning through AI Art & Media.
  2. Customizing AI-generated visuals for diverse student needs.

Module Eight: AI in Gamification & Interactive Media

Contents:

  1. Gamifying Visual Art & Media Education with AI.
  2. Story-Driven AI Games & Simulations.

Module Nine: AI & Media Ethics in Education

Contents:

  1. AI-Generated Misinformation & Ethical Media Creation.
  2. Encouraging Critical Thinking About AI Art & Digital Manipulation.

Module Ten: Future of AI in the Arts & Capstone Project

Contents:        

  1. Design a classroom project using AI-powered digital art, avatars, video, or comicsand submit a detailed report.

Objectives
  • Leverage AI tools to create high-quality digital illustrations and artwork.
  • Develop personalized digital avatars for educational, artistic, and interactive applications.
  • Produce AI-powered videos using AI-enhanced media platforms.
  • Design engaging, AI-assisted comic books and visual narratives for storytelling in education.
  • Integrate AI-generated visuals and animations into diverse instructional materials.
  • Critically analyze and teach ethical considerations surrounding AI-generated art and media.
Important Information

Online 3-graduate credit courses are 13 weeks in length.

On-site weekend courses are held Friday evening from 6:00pm-9:00pm and Saturday/Sunday, 8:30am-5:30pm.

Weekday courses are Monday-Friday from 8:00am- 6:00pm.

It is the responsibility of the student to check with their state, county, district, or school to ensure that all requirements are being met by the course you're taking.  

Check the Partner Universities page for specific university information as well as course numbers which are specific to the university partner. 

Students are required to purchase their own textbook, the information for which can be found here. If no book is required it will be specified on the list. We have copies of many of the textbooks should you wish to purchase directly from TEI. 

Professional development (PD) participants receive a certificate of completion from TEI for 45 hours of PD credit for face to face classes and 60 hours of PD credit for online classes. These certificates are mailed within one week of the end of the class and reflect the course title, dates of attendance, and credit hour information. 

Student Academic Integrity
Participants guarantee that all academic class work is original. Any academic dishonesty or plagiarism (to take ideas, writings, etc. from another and offer them as one's own), is a violation of student academic behavior standards as outlined by our partnering colleges and universities and is subject to academic disciplinary action.